René

whenFall 2019
CollaborationIndividual
RoleDesign & Development
toolsFigmaXcodeSwift + ARKit




René is an AR app that turns your surroundings into a René Magritte painting.

In this quick two-week long project, I made an iOS app in Xcode and Swift that allows people to augment elements of René Magritte paintings and take pictures with it. Users can also read information about the artist and the paintings.


Ideation

Have you ever looked at a painting and felt as if you were in that painting?
I wanted to recreate that feeling with Augmented Reality, with some of my favorite paintings by René Magritte.


Functionality

  1. Augment elements of René Magritte paintings.
  2. Take a picture.
  3. Read information about the painting and the artist.


Design

Early Sketch


Constructing Visual Identity

Inspired by René Magritte's artwork, I constructed a visual identity for my app.




App Icon
Launch Screen

UI Design

Home screen
Golconda - Augmented View
Golconda - Painting Detail
The Son of Man




Prototype






Development

After going through a lot of tutorials and documentation, I was able to make a functioning AR app with Xcode.











Golconda (1953)

Original Painting








The Son of Man (1964)

Original Painting








Man in a Bowler Hat (1964)

Original Painting






Reflections & Takeaways

I was first intimidated by the thought of designing and developing a mixed reality application. However, with the abundant documentation and tutorials related to ARKit, creating something with AR was surprisingly easy. I'd love to take this project further and explore what else I can make with ARKit.