Exploring how animation can improve UX in Acrobat iOS
My challenge was to explore how to use motion to improve UX, increase engagement, and breathe life into Acrobat iOS.
I was an Experience Design intern on the Document Cloud team during the Summer of 2018, which gave me the opportunity to learn from and work with a fantastic team of designers, managers, and engineers. Though I can't post what I worked on, I can definitely share what I learned!
You’re in an environment where everyone around you is full of experience and insights. They’re wonderful people and are more than happy to guide you through and tell you about their past work! Reach out, grab a coffee with them, and you’ll walk out with fresh new thoughts.
I haven’t had any experience with UI animation before, nor any experience with tools like Principle or Framer. But hey I learned everything and finished my project! Sometimes you just need to dive in.
Communicating design and receiving feedbacks are a crucial part of the process.
No design is good unless it's backed by data. You have to communicate your design with clear logic and reasoning.
To help me develop a critical eye, my mentor (Lynn, you're the best) held up small activities to open an app and give my opinion about everything I see. It's a fun and great way to make me think like a better designer!
San Francisco is a magical place for designers. After work and during the weekends, I popped into a lot of talks and workshops to listen to new topics in design and bring home something new to think about.